Online Casino Crap Games
Craps is an exciting dice-based casino game with a fascinating history. Once limited to gambling dens and then casinos, Craps Online is now rapidly growing in popularity. At Prime Casino, we have the best selection of Crap games, including games with live casino dealers.
Continue reading to learn more about the exciting game of Craps and the variants you can enjoy.
What is Craps?
The History of Craps
A 1788 English variation of the dice game hazard (sometimes spelt hasard) was called "Krabs" (later spelt crabs). This game was simplified to create Craps, which originated in the United States. Because Craps simplified the Hazard game, the major number is always seven, which is the best option mathematically. Craps got its name because of a colloquial Louisiana mispronunciation of the word "crabs".
During World War II, when most young American men from all socioeconomic classes enlisted in the military, Craps' popularity skyrocketed. Military personnel enjoyed playing street Craps, where they would use a blanket as a shooting surface. Craps became the most popular casino game in postwar Las Vegas and the Caribbean because of their military recollections.
During the 1960s casino Craps gradually made its way into brick-and-mortar casinos, but it wasn’t until the early 2000s with the rise of online gaming that Craps started to increase in popularity.
How to Play Craps
There are lots of thrilling elements to the game of Craps. The idea of the game of Craps is to roll two dice to determine a number (a point), then roll that same number twice before a seven is rolled. "The shooter" is the player who throws the dice at the Craps table.
The "point" of the game is indicated by a number that is indicated by the "pucks." The shooter is attempting to make this number prior to the seven rolls.
The puck is "turned off" and the shooter tries again if the point is made.
Now, it's a "come out roll." When there is a "come out roll," the game is just getting started and no points have been scored.
The goal of the game is achieved if the following number to roll is one of the following: 4, 5, 6, 8, 9, or 10. Once more, the shooter attempts to hit the point prior to seven. A "seven out" occurs if a seven rolls before to the point.
The dice to the next shooter when the current shooter loses control of them. Like the last shooter, the new shooter creates a point and then tries to make the point before a seven.
Online Craps Table Layout
The Craps arrangement designates each location as a distinct bet. You are placing a pass bet, or multi-roll wager if your chips are on the pass line. You are betting on 11 with a single roll if your chips are in the box with the dice representations of a 6 and a 5. You can click the layout on the screen to place any kind of wager when playing Online Craps. The full table layout is revealed below:
Common Game Variations of Craps
With such a rich and global history, it is understandable that Craps has a range of variations for players to enjoy. Listed below are some of the most common variants you’ll likely see, but it is by no means exhaustive. After all, one of the best things about online casinos like Prime Casino is the ability to access a selection of exciting variants with just a few clicks or taps on your screen.
Crapless Craps
This variation of Craps, sometimes known as "B*stard Craps," is a simplified version that is played in casinos. The come-out throw is made first, and there is a shooter. In this variant, a point is awarded for the numbers 2, 3, or 12 and 11 on the come-out.This indicates that a come-out roll of seven are winners. If the shooter rolls the same number before a 7, he wins. All other numbers become the Point.
Bank Craps
The type of Craps that is most frequently played in Las Vegas casinos is bank Craps, a dice game. All wagers are placed against the house, and a unique table and arrangement are employed. Before any rolls, a player indicates his stake by placing chips or cash on the relevant area of the layout.
New York Craps
New York Craps uses a different type of table with a distinct layout. Known as the double-end-dealer table, players are unable to complete place bets and neither the Come nor Don't Come betting slots are present. You must place a wager on the box numbers ranging from 4 to 6 and 8 to 10.
Street Craps
As the name suggests, street Craps is the street variation of casino Craps. All you need is a few dice and a vertical surface to aim at; otherwise, it's considerably easier and faster.
Rolls in Craps
Craps rolls are where new players can become a little confused and can find the game slightly challenging to track. The stickman's calls for rolls in a game of Craps have numerous regional variations. These often include a reminder to the dealers about which wagers they need to settle or pick up. Online and live Craps games can have a degree of automation thanks to the user interface created by the developer, which makes things a lot easier for new players.
A good general rule of thumb to note is that a number created of doubles (two matching numbers) is known as a ‘hard’ number, while values made up of mixed numbers are called ‘easy. An overview of the different rolls and their names are outlined in the table below:
Two Ones
Two is also known as "loose deuce" or "Snickies" because it sounds similar to "snake eyes" but is spoken with an accent. The two that make up two are called "snake eyes" because they resemble a pair of tiny, beady eyes.
Three (1+2)
When three is not on the comeout, it is usually referred to as "three, ace deuce, come away single" or "three, Craps three."Three can also be called "Tracy," "ace caught a deuce," or, less frequently, "acey deucey."
Four (2+2)
Since a hard four is two-two ("tutu"), it can be referred to as a "ballerina".
Four (3+1)
"Little Joe from Kokomo" or "Little Joe on the front row" or simply "Little Joe" are some other nicknames for four, which is hard when made of 2+2 and ‘easy’ when made of 3+1
Five (3 +2) and Five (4+1)
In casinos, five is sometimes referred to as "no field five" since it does not appear on the field rolls and is therefore not paid in field bets. A five can also be referred to as "little Phoebe" or "fever".
Six (3+3) and Six (4+2)
Using rhymes, slang terms like "Jimmie Hicks" or "Jimmie Hicks from the sticks" might be applied to Six. When a six wins, it's common to hear the phrase "666 winner 6" followed by "came easy" or "came hard".
Seven (3+4), Seven (5+2), and Seven (6+1)
Sometimes seven is referred to as "six ace" or "up pops the Devil" when it rolls as a 6-1. Because of the enormous red "7" that used to be prominently displayed in the centre of the layout for the one-roll seven wager on Craps tables, older dealers and players may refer to this as "Big Red". "Seven, front line winner" is how the seven is referred to during the comeout; "pay the line" and/or "take the don'ts" are usually said after. A seven is usually announced by simply "7 out"[citation needed] or "7 out 7" once the point has been established.
Eight (4+4)
An "eighter from Decatur" is a term used to describe an eight rolled the hard way, aka 4+4.
Eight (5+3) and Eight (6+2)
An "easy eight"is sometimes referred to as "Ozzie and Harriet."
Nine (4+5) and Nine (6+3)
Since nine is the centre number displayed on the layout in these types of casinos (2–3–4–9–10–11–12), nine is referred to as a 'centerfield nine' in casinos where nine is one of the field rolls. A 4–5 is referred to as a "railway nine" in Atlantic City. The 4-5-9 is sometimes referred to as "Jesse James" after a.45 calibre handgun killed outlaw Jesse James. "Nina from Pasadena," "Nina at the Marina," and "niner from Carolina" are among other names for the nine. In honour of NBA Hall of Famer Michael Jordan, who wore No. 9 throughout his FIBA international career at a time when players could only wear numbers 4 to 15, nine is also known as "Old Mike".
Ten (5+5)
A Hard Ten can be called "dos equis" (Spanish for "two X's"), or "Hard ten – a woman's best friend," which is a combination of rhyming slang and sexual double entendre. There are several names for ten as a pair of fives, like "puppy paws," "a pair of sunflowers," "Big Dick," or "Big John." "Moose head" is another term used to refer to a hard ten because it resembles a moose's antlers; this term was popularised by players from Pittsburg.
Ten (6+4)
A ten formed of the numbers 6 and 4 is known as an ‘easy ten’
Eleven (6+5)
Calling out Eleven as "yo" or "yo-leven" keeps it from being mispronounced as "seven". "Six five, no jive" is an older nickname for eleven since it is a winning roll. "Front line winner" usually follows eleven during the comeout. "Good field and come" is frequently stated after the point has been made.
Twelve (6+6)
In addition to being called "midnight," which refers to twelve o'clock, twelve is also known as "boxcars" because the spots on the two dice that show 6–6 resemble schematic drawings of railroad boxcars. It is also known as "double-action field traction" because of the (standard) 2-to-1 pay on Field bets for this roll and because the arrangement of the pips on the two dice, when laid end-to-end, resemble tyre tracks. The stickman will frequently cry out 'triple' or '12 Craps 12' or 'come away triple' in conjunction with tables that pay triple the field on a twelve roll.
Wagers/Bets in Craps
Line Bet
Line bets are split into Pass Line and Don’t Pass Line wagers and are made before the Come Out Roll:
Pass Line Bet
Made before the Come Out Roll you win on 7 and 11 and lose on 2, 3, or 12. You win if any other number comes up. You win if your number comes up before 7. You lose and the dice go to the next Shooter if seven rolls come in front of your point. The wager yields an even profit.
Don’t Pass Line Bet
A wager on this line reverses the direction of the game and is made before the Come Out Roll On the Come Out Roll, you win on the 2 and 3 but lose on the 7 and 11. The roll of 12 results in a stand-off. The point is when 4, 5, 6, 8, 9, or 10 rolls.
Single Roll Bet
More commonly known as ‘one-roll’ bets, these wagers are made on a singular dice roll in Craps:
Horn Bet
In this case, your bet will be on a set of four numbers: 2, 3, 11, and 12 (Horn). You win if any of these numbers come up on the roll. You lose if any other number is rolled. Every one of the four numbers (1/4) that make up the Horn Bet is bet on (2, 3, 11, and 12). The ‘high-horn’ bet is a variation on the traditional horn bet.
Proposition Bet
Every proposition bet will be placed by the Dealer in the middle of the Craps table. With the exception of Hard Ways, the Dealer will accept or pay all proposition bets on the subsequent dice roll.
2, 3, 11, or 12
You can place a separate wager on either 2, 3, 11, or 12. On 2 or 12, the winning payout is 30 to 1. On 3 or 11, the winning payment is 15 to 1. You lose if any other number than the number bet rolls.
Hop Bets
Hop wagers are one-roll wagers that can be played at any moment and will either win or lose on the subsequent roll of the dice.
Any 7
You may place a wager on any dice throw. You win and get paid 4 to 1 when 7 rolls. You lose if any further number rolls.
Any Craps
You are able to wager on any dice roll. You win and receive payment 7 to 1 if 2, 3, or 12 rolls. You lose if any other number is rolled.
Whirl Bet
A whirl bet is any horn bet with the addition of the number 7.
Multi Roll Bet
Multi Roll Bets are wagers in Craps which require multiple rolls to determine the final outcome:
Hard Way Bets
To throw a total the "hard way," you must roll each die with the same number. The hard way, players can only wager on the numbers 4, 6, 8, and 10. However, this category of bets does not contain natural integers like 2 and 12.
Rather than being a total of some other numbers, this bet wins only when a certain number occurs as a double. For example, a Hard 10 wins only if the dice reveal 5-5. Players must wait until a point has been formed in order to place Hard Way bets during the come-out roll. When the 7 is rolled first or when the same number's total is tossed as a non-double, these bets are lost.
Big 6 & Big 8 Bets
Before a 7 is rolled, players wager that the shooter will toss a 6 or an 8. Without any help from the dealers, players can put their own bets on the two games. It's also possible to place these two wagers at any moment, either before or after the come-out roll. If a 7 is rolled before a 6 or an 8, it is lost. If 6 or 8 show up before 7 then it wins.
Buy Bets
Players "buy" a number in this wager, hoping it will be rolled before a seven occurs. Buy bets are only accessible after a point has been achieved; they cannot be placed during the come-out roll. But the wager is lost if the 7 comes up before the number
Lay Bets
Bettors wager that the shooter will toss a seven prior to a specific number. The Lay bet is lost if that number comes up before the 7 is rolled.
Place Bets
If the point total shows up before the shooter throws a seven, the place bet wins. If he throws a seven before the point total, it is lost.
Other Bets
There are a handful of other bets that often appear in Craps games. Some games may or may not use these bet options, so you’ll need to read the game information before playing.
Working or not working
On a come-out roll, some Craps bets are typically temporarily removed from play. These consist of the odds on come bets, the hardways, and place and purchase bets.
During a come-out, players have the option to maintain any or all of these bets active. They achieve this by indicating to the dealer that the wagers are "working." To ensure there are no misunderstandings on who gets paid if the player's number hits or who picks up the money if the seven appears, the dealer places a button labelled "on" atop the chips.
Free Odds/ Laying the Odds Bets
Once a pass or come bet has been made, players can only "lay the odds." Players bet that the shooter will land a 7 on this wager before a particular number of points is tossed. There is no house advantage on these bets because the wager is statistically fair. So it should come as no surprise that Craps players like placing these bets.
Field Bets
A clever bet for a single dice roll at any given moment. In the Field bet, the player wins if they roll a 3, 4, 9, 10, or 11; if they roll a 2, they win twice; if they roll a 12, they win three times. If the dice land on a 5, 6, 7, or 8, the wager is lost and these profits are countered.